About the change..
I don't see why everyone else doesn't like it. It gives blockhead more depth. I agree that it doesn't make it funnier, at all, but it does make the story more interesting. Another great blockhead, I hope to see more. =D
I accidentally watched the loop 3 times <_<....
It wasn't too good to tell the truth.
Music: 0/10 *none*
Graphics: 4/10 *Sprites, which isn't always bad, but it wasn't the "excellent" sprite graphics. For example, the dirt when mario landed at one part was not a sprite and didnt go with the theme. Some pixels were the incorrect colors too. The Mario running with transparent ones behind was nice, and so was the repeated slow motion parts.*
Story: 0/10 *none*
Originality: 1/10 *Mario attacks shells, big woop*
Of course, it was just practice. Practice is supposed to make you better.
Just giving you supportive critisism,
Music: yeah, but last time I tried to use music in a n animation, it limited me a lot (see FF battle 64)
Ghrapics: sometimes, sprites movies are not done 100% by sprites...
if you look at EarthWorm Kelivin (THE sprite movie maker), you'll see that sometimes he puts other stuff in the movie as well (like Photoshop effects and crap of the sort)
Story: Yeah, but that's what my next movie is having :D
Originality: Yeah, it was a mario animation... what were you expecting - . - ?
This is gonna be an excellent game. I'm sure of it.
I am a big fan of puzzle/logic games. I love how the difficulty level was hard, but not so hard that it makes it not fun anymore. I never spent too long on a certain level, but I still had to think a lot on all of the later (after 10) ones. Great job!
It's 2 player pong. You can't even play it unless you can get a friend who will want to play a boring game of pong.
Music: 4/10 *It's meh music and was a bit loud*
Graphics: 5/10 *Could have been better, the winning background look, makes you really dizzy*
Fun Factor: 1/10 *Pong isn't that much fun to tell ya the truth*
Originality: 2/10 *Making Pong....that creative to you?*
How well it plays (Glitches, Possible ways to cheat, etc.): 7/10 *Really there wouldn't be a point in cheating in this game. There are only like 3 frames in the game am I right? I guess one way to cheat is right clicking and pressing forward to automatically go to the winner screen I guess*
yeah, it deifnitely needs a lot of work, but it was my first game! i was just trying to learn how to use code and movie clips etc.
thanks for the review!
It was a good mouse avoider game. Pretty fun too. I liked how the camera moved through the maze and you had to keep up. :D
Music: 7/10 *Only one music throughout the game but it's good enough to listen through the entire game without reaching for the mute button*
Graphics: 8/10 *I really don't think you could have done much better with the graphics*
Fun Factor: 5/10 *Got frustrating at stage 5, I really didn't want to continue after that*
Originality: 7/10 *It was based off the ever so popular mouse avoider games but with this one, every level was different, making the game a lot more creative than most others.
How well it plays (Glitches, Possible ways to cheat, etc.): 10/10 *Couldn't find a single cheating possibility*
The beginning and end were the most epic. You used Magix Music Maker for this right? If so, did you use the pre-made sounds or did you make the song rhythms yourself? If you didn't use that program, what did you?
This is going in my game, it will be the underground music. Look out for it soon!
that's nice to hear! I'm looking forward to it =)
Make more classical songs!
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